Manhattan Demo

Project Manhattan was the upgraded version of the base engine revision of the EDK engine that was developed and provided to us by our teachers in ESAT. Project developed by me and Nikos Teran.OpenGL 3.3 has been used for the upgrade.

This project contains various implementations such as:

  • Transparency Materials.

  • Procedural Generation of the city.

  • Frustrum Culling.

  • Environment Fog.

  • Wireframe Mode.

  • Light Creation System (Point Light / Spotlight / Directional Light).

  • Custom City Resizing.

  • Performance Check.

  • Hierarchy Object